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The Gassy Gnoll: Some Movies Don’t Make Good Stories, But Can Make Good...

This past weekend, this Gassy Gnoll sat in a movie theater with 3D glasses on and watched a horrible movie. It was boring. It was overly serious. It was washed out on-screen. And it was Priest,...

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Book Review: Blood Dawn: The Prophecy by Lawrence R. Sims and SSDC, Inc.

The world will end someday. The only things that change are the how and the when. We’ve heard from folks of many faiths that Armageddon, Ragnarok, or Apocalypse will eventually bring a day of reckoning...

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Supplement Review: Altered Earth: Heroic Tier Threats (4E) by David Caffee...

A few months ago I was able to look at a sample from David Caffee @ Chaos Trip Studios of the work he’s been doing for a science-fiction game that uses the D&D 4E rules. Though I wasn’t all that...

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Ancient Scroll’s Secret Room: Deceit and the Mutants in the Desert

I love deceiving my players. Playing with their senses – sight and sound, social prejudices… This is a type of adventure with the intent to confuse players. It uses certain stereotypical thought and...

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Guest Post: Penumbra Explained by Javier Cuesta

First of all, thanks to Brian for giving me this opportunity to explain the Penumbra Project. Penumbra: The Post-apocalyptic gothic role playing game is a new role playing game that was recently...

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Supplement Review: 3 Generations After The End from Gamer Assembly

Do we as a species have a morbid fascination with the end of the world? Even if we don’t, nothing lasts forever and some kind of end awaits us at some random point in the future. Whether you believe it...

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Designer Interview: Wreck Age‘s Anton Zaleski

Back in January I was contacted by Matt Sears and Anton Zaleski of Hyacinth Games. They have a cool game called Wreck-Age, a RPG and miniature wargame set in a post-apocalyptic world filled with...

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